In order to prevent a coin duplication exploit from taking advantage of the system, New World turned off wealth transfers last week.
Additionally, the game's developers claim to have reactivated wealth transfers and permanently banned players who took advantage of the Coin/Item duplication bug. This is in addition to numerous other updates.
Let's start with the transfer of characters from one place to another. Character transfers, which were initially implemented in order to reduce player wait times when joining crowded servers, were quickly removed after a gold duplication bug was discovered, prompting the removal of the feature. After a couple of weeks, they've returned to their previous levels of operation.
Although this was the case, gold duplication bugs and exploits continued to appear in other areas, prompting the suspension of all wealth transfers as a short-term fix. In the following days, Amazon released a patch that, inadvertently, resulted in the occurrence of yet another coin duplication bug.
Another aspect of this was addressed in our subsequent hot fix, which restored the ability to trade and conduct company transactions while also removing any duped Coin from companies that had taken advantage of the issue (or unintentionally triggered it). According to the full blog post describing the modifications, we are now able to track how much coin has been received as a result of exploitive behavior, and we will investigate and take remediation measures against companies that have egregiously exploited this.
According to the post, their most recent patch includes modifications that are intended to reduce the amount of chat spam generated by players who are offering to sell New World gold in the game to other players. The changes include requiring an account to be 72 hours old before it can trade gold, banning a large number of users and bots who have been reported for spam, and redistributing coin rewards from some early quests to later in the main storyline. There are also several other changes.
The company claims that, with the exception of these bugs and exploits, the economy is performing within acceptable limits. Because of this, they are concerned that as more players reach the level of 60 in the game, the amount of surplus gold generated by players will diminish, resulting in an increase in demand for the game's gold and other resources.
Despite the fact that players consistently generate a positive gold balance on a daily basis, the overall gold balance is on the decline. If this trend continues and we get any closer to a negative in-out ratio than we currently are, we will take action to correct the situation. No, we are not aiming to bring this value down to zero or make it impossible for anyone to accumulate wealth in the future. Their argument is that coin is still important because they want to make sure that the overall gold balance on each server is kept under control.